I went through and updated all the levels to accomodate a new layout of the tilesets. Before this update every single level was pretty much just tiled with the cave tileset, since the other sets were not fully complete. Now that they are complete, the levels are looking quite beautiful, if I may say so myself. Johan has done some stunning work. Most of the beginning levels look a lot different as well. Some of them still need some cosmetic changes, but all for all the levels are pretty much fixed to the new tileset layout.
The problems with my computer seem to have calmed down, although I'm still a little nervous, so I'm backing things up a lot more than usual now. There's very little chance anything will get lost.
I've been doing a lot of thinking lately about Lune, as well. My thoughts keep on going back to the game. I'm still unsure as to whether I shall continue the project from its base code, start completely new code for it, or just forget about it all together. I've been thinking about possibly remaking it in a 320x240 screen resolution. I'm still not sure about any of it. The idea has just been floating in and out of my mind recently; probably due to the fact that I've been looking through development sketches for the game. It brings back wonderful memories. I'd like to continue the project once ZD is done. Only time can tell, however. I've been thinking a bit about GBA development as well.
